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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2023-05-04 09:44:53 +0200
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2023-07-21 16:56:07 +0200
commit5ccfaf0517ed365e64458783b30f521d3ed21c78 (patch)
tree236082bbd35dd53021f68b4580e4309d42f157d4
parentsettings,video_core: Consolidate ASTC decoding options (diff)
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-rw-r--r--src/common/settings.cpp63
-rw-r--r--src/common/settings.h12
2 files changed, 14 insertions, 61 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 3f56afe94..e3f30f7e3 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -7,6 +7,7 @@
#include <exception>
#include <stdexcept>
#endif
+#include <functional>
#include <string_view>
#include "common/assert.h"
@@ -210,65 +211,9 @@ void RestoreGlobalState(bool is_powered_on) {
return;
}
- // Audio
- values.volume.SetGlobal(true);
-
- // Core
- values.use_multi_core.SetGlobal(true);
- values.use_unsafe_extended_memory_layout.SetGlobal(true);
-
- // CPU
- values.cpu_accuracy.SetGlobal(true);
- values.cpuopt_unsafe_unfuse_fma.SetGlobal(true);
- values.cpuopt_unsafe_reduce_fp_error.SetGlobal(true);
- values.cpuopt_unsafe_ignore_standard_fpcr.SetGlobal(true);
- values.cpuopt_unsafe_inaccurate_nan.SetGlobal(true);
- values.cpuopt_unsafe_fastmem_check.SetGlobal(true);
- values.cpuopt_unsafe_ignore_global_monitor.SetGlobal(true);
-
- // Renderer
- values.fsr_sharpening_slider.SetGlobal(true);
- values.renderer_backend.SetGlobal(true);
- values.async_presentation.SetGlobal(true);
- values.renderer_force_max_clock.SetGlobal(true);
- values.vulkan_device.SetGlobal(true);
- values.fullscreen_mode.SetGlobal(true);
- values.aspect_ratio.SetGlobal(true);
- values.resolution_setup.SetGlobal(true);
- values.scaling_filter.SetGlobal(true);
- values.anti_aliasing.SetGlobal(true);
- values.max_anisotropy.SetGlobal(true);
- values.use_speed_limit.SetGlobal(true);
- values.speed_limit.SetGlobal(true);
- values.use_disk_shader_cache.SetGlobal(true);
- values.gpu_accuracy.SetGlobal(true);
- values.use_asynchronous_gpu_emulation.SetGlobal(true);
- values.nvdec_emulation.SetGlobal(true);
- values.accelerate_astc.SetGlobal(true);
- values.astc_recompression.SetGlobal(true);
- values.use_reactive_flushing.SetGlobal(true);
- values.shader_backend.SetGlobal(true);
- values.use_asynchronous_shaders.SetGlobal(true);
- values.use_fast_gpu_time.SetGlobal(true);
- values.use_vulkan_driver_pipeline_cache.SetGlobal(true);
- values.bg_red.SetGlobal(true);
- values.bg_green.SetGlobal(true);
- values.bg_blue.SetGlobal(true);
- values.enable_compute_pipelines.SetGlobal(true);
- values.use_video_framerate.SetGlobal(true);
-
- // System
- values.language_index.SetGlobal(true);
- values.region_index.SetGlobal(true);
- values.time_zone_index.SetGlobal(true);
- values.rng_seed.SetGlobal(true);
- values.sound_index.SetGlobal(true);
-
- // Controls
- values.players.SetGlobal(true);
- values.use_docked_mode.SetGlobal(true);
- values.vibration_enabled.SetGlobal(true);
- values.motion_enabled.SetGlobal(true);
+ for (const auto& reset : global_reset_registry) {
+ reset();
+ }
}
} // namespace Settings
diff --git a/src/common/settings.h b/src/common/settings.h
index b8ab34f7f..61d15467d 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -5,6 +5,8 @@
#include <algorithm>
#include <array>
+#include <forward_list>
+#include <functional>
#include <map>
#include <optional>
#include <string>
@@ -125,6 +127,8 @@ struct ResolutionScalingInfo {
}
};
+static std::forward_list<std::function<void()>> global_reset_registry;
+
/** The Setting class is a simple resource manager. It defines a label and default value alongside
* the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Specifying a default value and label is required. A minimum and maximum range can
@@ -255,7 +259,9 @@ public:
*/
explicit SwitchableSetting(const Type& default_val, const std::string& name)
requires(!ranged)
- : Setting<Type>{default_val, name} {}
+ : Setting<Type>{default_val, name} {
+ global_reset_registry.push_front([this]() { this->SetGlobal(true); });
+ }
virtual ~SwitchableSetting() = default;
/**
@@ -269,7 +275,9 @@ public:
explicit SwitchableSetting(const Type& default_val, const Type& min_val, const Type& max_val,
const std::string& name)
requires(ranged)
- : Setting<Type, true>{default_val, min_val, max_val, name} {}
+ : Setting<Type, true>{default_val, min_val, max_val, name} {
+ global_reset_registry.push_front([this]() { this->SetGlobal(true); });
+ }
/**
* Tells this setting to represent either the global or custom setting when other member